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Looking back at playing computer games in the 80s, there is a huge amount of nostalgia, but also a feeling that most games were hard. Really hard. It certainly felt they were harder that a lot of games that were made since then. Games like Paper Boy, Manic Miner, Impossible Mission, Spy Hunter…. Was this just because I was younger and found games harder. Probably not, I think over time I got better at games, though I’m sure I’m past my gaming heyday.
Adventure games did not just change their graphics as computers became more capable. The way we spoke to them changed too: from carefully phrased commands, to verb panels, to objects that simply invited a click. The Last Disk is a small playable experiment in that evolution. It is one continuous 5–10 minute adventure set in a technology archive: begin by typing parser commands, progress into a C64-inspired verb interface, then finish in a more contextual 16-bit scene.